• Hiliadan
    I don't really follow your logic of saying that we should solve the mana excess in late game by adding gold income to mana generating sites... >_<
    30/03/2020 01:44 pm
  • Sin Arcain
    I think he means that if you nerf the +mana from a site, add the reduced amount back as gold.. Like sanctum gives +30 (35?) mana/turn. If it gets nerfed to +20, the +10 (15) remaining could be gold/turn instead. I guess so the site keeps its value, so to say.
    30/03/2020 02:22 pm
  • novograd
    Yes infact I also think adding choice for mana reward is too big change. I just wanted to say about 1way to solve lack of mana at early game. about site, Sin understand me very well.
    30/03/2020 04:48 pm
  • novograd
    legendary and mystic sites should have at least 30 total value. strong 20.
    30/03/2020 04:49 pm
  • Hiliadan
    Other opinions on nerfing access to mana in later stages of the game (after turn 30-40) on medium to large maps?
    30/03/2020 08:06 pm
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